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Full Version: Removed one too many modules
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https://www.dropbox.com/s/ohwbev8t9yes3m...g.png?dl=0

You can remove more modules than the system has installed, and it causes that system to roll over backwards.
I have yet to test the implications of this on craft performance.
Very interesting.

Will try, solely to help bug test of course.
When i add a new module, I get the message saying the module type was changed, however, it does not change the module type, or repair the system. It seems to be permanently rolled over. and still reads as weapon deployment module.