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H.Infinite Supermarket by Krusseldorf DESCRIPTION The Infinite Supermarket design supports 65560 population. Intented to be paired with one Hyperion-design House per. This design contains an excess of 2046m³ above the theoretical bare minimum requirements, however much of that is invested into commodity storage as retail stores can randomly store a very large variety of items. This is a harsh environment variant. See Infinite Supemarket for more efficient habitable environments. This design is armorless, sacrificing 70% of hp to reduce material cost and build time by 83%. It's warning me about no citizen post, for now use the F10 menu and perform transactions that way. I will republish the design if it becomes necessary. Protip the colour is based on your empire's Primary Exterior Colour. BUILDING 50m³ Batteries, 7 Terajoules 1,485m³ Commodity Storage, 17,480 Units 34m³ Office Space, 1 Offices 674,672m³ Store Space, 1,192 Stores Environments Land and Atmosphere with Breathable Air Ok Land and Atmosphere with Unbreathable Air Ok Land and Atmosphere in Frigid Zone, Gas Giant Sea and Atmosphere Ok Land and Atmosphere in Inferno Zone Ok Sea Bottom Ok Sea Bottom in Frigid Zone Ok Gas Giant Core Ok Intended Use Retail Store Uses Grocery Mine Observatory Retail Store Wharf STRUCTURE Stone Q1 Construction Unarmored Absorbs 18%+18hp Damage Framework 25% of Structure 908,018m³ Volume 275m Length 275m Width 50m Height Model Size 2,871 Faces 10,812 Triangles ELECTRONICS 4,772m³ Life Support Life Support Gravity Module Q1 DAMAGE CONTROL 217,672 Total Hit Points 217,008 Structure Hit Points 202 Commodity Storage 124,004 Framework 92,802 Hull 664 Equipment Hit Points 6 Battery 658 Life Support CONSTRUCTION Estimated Build Time 47 minutes, 35 seconds. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |