When a player starts
Shores
of Hazeron
by creating a
new empire, they must define the DNA of their race. This establishes
the
indigenous race of the homeworld on which they start. One of the goals
of
an emperor is to spread their race into the galaxy.
When new players join the game for the first time, they may choose to
join an existing empire rather than build a new one. A homeworld in
their first empire is chosen automatically; the capital city is chosen
if
the empire has one. The new player's body assumes the race DNA
of their home city when they spawn for the first time.
This should be considered when an emperor selects the
capital city of
their empire.
Indigenous
Race
The
indigenous race is the race of
sentient creatures that inhabits the wilderness of a habitable world.
Only habitable worlds have indigenous races. Not all habitable worlds
have an indigenous race. Frontier worlds do not have indigenous races,
even if environmental conditions are habitable.
The player who creates the first town square on a planet establishes
the indigenous race DNA for the planet. The indigenous race DNA of the
planet becomes that of the player who creates the town square. The
indigenous race DNA never changes on a planet in an active solar
system, even if all the cities
are
conquered by another race.
A ringworld is divided into seven zones, corresponding to the seven
day/night bands. Each zone has its own indigenous race DNA. When you
create a town square on a ringworld, the indigenous race DNA is
established for the section of the ring you are on, not the entire
ringworld.
Indigenous race DNA is lost from all worlds in a solar system when the
system is reset due to inactivity. This occurs after a solar system,
that has no cities, has not been visited for a while.