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Manually Running Manufacturing Line Adds Too Many Workers

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(05-21-2022, 05:08 AM)bonusmop Wrote: I have workshops that are completely idle:
[x]

Despite the morale penalty, overall morale is positive at +5.  Is there a reason why people won't work the jobs?

You have each manufacturing line set to have "Limit 1", that means the citizens won't run that manufacturing line if the amount of product in the building's inventory exceeds the limit.

Change the "Stock Limit" of each manufacturing line to "0". Then citizens should start working the manufacturing lines again.

See also: hazeron.com/wiki/Manufacturing

(05-21-2022, 05:08 AM)bonusmop Wrote: If I bump a workshop to the top of the list (it still has zero workers) then click run, suddenly I have more workers than workshops. And I don't just mean for that production line, I mean for the building. I can repeat this, gaining two more workers each time:
[x]

It is a known issue that when a manufacturing line is manually run, it will add citizens from the building's service jobs to the manufacturing line.

Merging this thread with duplicate bug report.
Hazeron Forum and Wiki Moderator
hazeron.com/wiki/User:Deantwo
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Messages In This Thread
Worker strangeness on manual job - by Ikkir Isth - 01-02-2019, 05:16 AM
Workers Using Closed Workshops - by Vectorus - 12-23-2019, 12:35 PM
RE: Workers Using Closed Workshops - by Deantwo - 12-23-2019, 12:45 PM
Too many/Too few workers assigned - by bonusmop - 05-21-2022, 05:08 AM
RE: Too many/Too few workers assigned - by Deantwo - 05-21-2022, 07:37 AM

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