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Game crashes on mission activation including a specific target system

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Game crash occurs when mission order list includes travel direct to a specific named system and is activated.

This seems to only occur when ship is a far away enough from said system. When attempting to use the "travel direct" order, said system is not shown on the list of "named systems".

The name will eventually appear if close enough to the system. The exact distance hasn't been investigated. Carrying out the order then has not resulted in crashes.

Workaround so far has been to first travel to an intermediary system, then carry out the order. However, attempting to set a mission from a far away system with first a stop in the transitory system then to the target system has also resulted in crashes. As such, it seems to be triggered on initial mission calculation rather than when the travel order itself gets active.

This has only occurred with one system so far. I don't have so many systems so I can't tell if it's a one-off with that system.
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Game crashes on mission activation including a specific target system - by Akynos - 04-28-2024, 09:09 AM

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