Spacecraft are a central feature of
Shores
of Hazeron.
Spacecraft
enable players to travel among the stars
to explore, trade cargo, transport passengers, and wage war.
This topic describes how to command spacecraft that are crewed by
non-player characters. NPCs already know how to operate each control
station of a spacecraft. This topic does not describe the details of
operating the various control stations of a spacecraft.
Captain
You must be aboard
a spacecraft to become the captain.
The spacecraft must not already have a captain.
If it has an NPC
officer, you must be in the chain of command
of the spacecraft to become the captain.


To become the captain,
open
the Comm (F3) window. Select the Intercom channel. If necessary, open
the Intercom channel using the list of standard channels.

Use the Request Berth
button to request the captain's berth.
The ship will automatically
assign the captain's berth if it is available. The occupant of
the
captain's berth is the captain of the ship.
Crew
Many spacecraft can be operated
solo. The pilot must know the details of operating every control
console. This is a great way to learn how the systems of a spacecraft
interoperate but the work load will keep the solo pilot running from
station to station.
A competent crew
reduces the task of operating a
spacecraft to simply issuing orders.
Crew members are loaded from
cities. To load crew members, the ship
must be sitting on a road slab in a city or it must be stopped within
the trade zone of a space station.

Use the Comm (F3)
window to board crew members.
Crew
members are taken from the
population of their city of origin.
New crew members move to operate
control stations as soon as they are
aboard. The Unit Orders (Shift+F3) window is used to issue
orders to
crew members.
Officers

A spacecraft can have only one captain.
Only player
characters can occupy the captain's berth of a spacecraft.

A spacecraft can have one or more officers, regardless of
whether it
has a captain.
Officers can be
player characters or NPCs.
An NPC officer is the officer in
charge when seated at a captain's
chair, as long as no other captain's chair is occupied by a player
character. A spacecraft may have more than one captain's chair.
A
spacecraft with no captain's chair cannot be commanded by an NPC
officer.

NPC officers are loaded
from cities just like crew members. However,
each habitable world only
deploys one NPC officer at a time, making them a precious resource.
Frontier worlds, those in the inner or outer orbit zones, do not
produce NPC officers, even if they have habitable environments.
Mission

The mission of a
spacecraft is defined in a list of one or more mission orders.
The
Spacecraft Mission (Shift+F2) window is used to manage the mission of
the ship you are aboard.
The mission of a spacecraft can
be controlled remotely using the Comm
(F3) window. Broadcast mission orders on the Crew channel to
communicate with your ship.
The first order in the list of
mission orders is considered to be the current order. Crew members attempt
to execute the current order.
The officer in charge of a
ship must decide when the current order is complete. Some orders
require actions to be performed by the officer, such as buying and
selling cargo. When the officer in charge determines that the current
order is complete, the Mission Order Complete button must be pressed.
When a mission is cyclic, the
current order is rotated to the end of the mission order list when it
is completed. This is typically used when configuring a trade
route for
an NPC commanded spacecraft. The mission acts as a repeating cycle of
orders to be executed by the officer and crew.
When a mission is do once,
the current order is deleted when it is completed. This is
typically
used aboard spacecraft commanded by humans. The mission acts as a
continuous stream of orders for execution by the officer and crew.
When a mission is
active, the
crew executes the current order. When a mission is
inactive, the crew holds the ship
at its current position.
Troops
Troops operate the weapon turrets
of a spacecraft. Player characters and NPCs can occupy the
troop berths
of a spacecraft.
Troops are loaded from cities
that have military bases. To load troops,
the ship
must be sitting on a road slab in a city or it must be stopped within
the trade zone of a space station.

Use the Comm (F3)
window to board troops.
Troops
are taken from the military bases of
their city of origin.
New troops move to operate
turrets as soon as they are
aboard. The Unit Orders (Shift+F3) window is used to issue
orders to
troops.
Chain
of Command

Chain of command enables
players to control spacecraft without occupying a berth aboard those
spacecraft.
All player
characters in the chain of command of spacecraft
have authority over those spacecraft.
Chain of command enables one
player to command several spacecraft. For
this reason,
your spacecraft
and NPC commanded spacecraft in your chain of command are called fleet spacecraft.
- The captain and officers of a spacecraft are in its chain of
command.
- A spacecraft with no berths has only a captain's slot. Such
spacecraft are typically utility shuttles. When a spacecraft with only
a captain's slot has no captain, all players are in its chain of
command.
- The emperor and vice-emperor are in the chain of command of all
spacecraft in their empire.
- Sector administrators are in the chain of command of all empire
spacecraft in their sector that do not have NPC officers. Sector
administrators are also in the chain of command of all empire
spacecraft with an NPC officer who is from their sector.
- Solar system administrators are in the chain of command of all
empire spacecraft in
their solar system that do not have NPC officers. Solar system
administrators are
also in the chain of command of all empire spacecraft with an NPC
officer who
is from their solar system.
- Planetary administrators are in the chain of command of all
empire spacecraft at their planet and moons of their planet that do not
have NPC officers.
Planetary administrators are
also in the chain of command of all empire spacecraft with an NPC
officer who
is from their planet or a moon of their planet.


Use the Comm (F3) window
to
broadcast a Hail message on
the Fleet channel to contact fleet spacecraft. Each fleet
spacecraft in range will open a
separate
channel to you with the name of the spacecraft.
Use the Fleet
channel to issue orders simultaneously to all fleet spacecraft. Use
individual channels to communicate with individual fleet spacecraft.