Engineer
Station
The engineer station controls
the power plant, the gravity drive, and
the wormhole drive of the spacecraft. When a spacecraft has no wormhole
drive, the wormhole drive controls are inoperative.
The engineer station is divided
into three sections by red lines. The
bottom left section contains power plant controls. The top left section
contains gravity drive controls. The right section contains wormhole
drive controls.

Controls are activated by
clicking on the
console using the hand cursor. Controls also have corresponding
keyboard equivalents. Help about using the hand cursor and a table
showing the key commands for this station can be found on the Keyboard and Mouse
Controls page.
Power
Plant
The power plant of a spacecraft
converts hydrogen fuel into electrical power. Electricity accumulates
in the capacitor for ready
use by the systems of the spacecraft. The amount of electricity that
can be stored in the capacitor is determined by the number of power
plant units in the ship's design. The various systems of a spacecraft
use electrical power from the capacitor to operate.
The hydrogen fuel level is shown
at the upper left of the power plant
section as a bright blue bar. The color of the bar changes to yellow or
red at low fuel levels.
The electricity level in the
capacitor is shown as a horizontal bar at
the upper right of the power plant section. The bar is colored bright
green when the capacitor is charging. The bar is colored red when the
capacitor is discharging. The bar is colored amber when the capacitor
is neither charging nor discharging.
A spacecraft equipped with a
wormhole drive shows a purple bar under
the capacitor level bar. The purple bar shows the amount of capacitor
power consumed when the wormhole drive is activated.
The power switch to turn the
power plant on and off is at the right of
the power plant section. An
indicator light above the switch shows green when the power plant is
turned on. While the power plant is on, hydrogen fuel is converted to
electricity as needed to keep the capacitor full. Fuel is burned as
needed; fuel is only burned to restore power that is used from the
capacitor.
A large graph fills the lower
left of the power plant section. This
graph indicates fuel burn efficiency. Fuel produces the most
electricity per unit when the red line is closer to the blue center
line. The position of the red line wanders when left unattended. The
blue up and down arrows control the position of the graph line. A
character's
engineering skill level determines the amount of time before the
setting begins to wander. When adjusted by a highly skilled engineer,
the adjustment holds its setting for a longer period of time.
Fuel burn efficiency is also
affected by fuel quality. Higher quality
fuel produces more electricity per unit of fuel burned.
Gravity
Drive
The gravity drive provides the
propulsion necessary to maneuver spacecraft through space. The gravity
drive enables a spacecraft to negate the effects of gravity. The
gravity drive also provides an artificial gravity environment inside a
spacecraft.
The gravity drive can be turned
on and off using the power switch at
the right of the gravity drive section. When off, the ship will be
drawn toward large gravitation bodies, like
planets and stars. The interior gravity of the spacecraft is off when
the gravity drive is off.
A circular gauge at the left of
the gravity drive section indicates
maneuver pitch and yaw performance. The spacecraft controls become more
sluggish as the yellow dot moves farther from the center. At the
center, the spacecraft provides the best response to pitch and yaw
controls. The diagonal blue arrows control the position of the maneuver
performance indicator. A character's engineering skill level determines
the amount of time
before the setting begins to wander. When adjusted by a highly skilled
engineer, the adjustment holds its setting for a longer period of time.
At the center of the gravity
drive section is a graph indicating
acceleration performance. The vertical green trace shows the
acceleration performance of the gravity drive. When the green line is
closer to the vertical center line, the gravity drive produces its best
acceleration and deceleration. When the green line wanders close to the
edges, acceleration and deceleration performance are severely degraded.
The blue left and right arrows control the position of the green trace.
A
character's engineering skill level determines the amount of time
before the setting begins to wander. When adjusted by a highly skilled
engineer, the adjustment holds its setting for a longer period of time.
Wormhole
Drive
A wormhole drive enables a
spacecraft to travel between stars nearly instantaneously. A spacecraft
activates its wormhole drive, enters a wormhole, and emerges from a
corresponding wormhole in another solar system.
Wormholes
always exist in pairs, a positive wormhole
and a negative
wormhole. A positive wormhole is recognized by its blue and purple
colors. A negative wormhole is slightly smaller than a positive
wormhole and appears in red and yellow colors.
The wormhole drive can be turned
on and off using the power switch at
the top right of the wormhole drive section. The wormhole drive power
light glows yellow while the wormhole
drive is warming. The wormhole drive power light glows green when the
wormhole drive is ready. The wormhole drive settings cannot be changed
when the wormhole drive is off or warming.
The button at the top left of
the wormhole drive setting depicts an
image of a wormhole. The switch toggles the polarity of the wormhole
drive from positive to negative. The wormhole drive polarity must match
that of the
wormhole entered.
WARNING!
The spacecraft will
disintegrate upon entry into a wormhole if the drive polarity is set
incorrectly.
At the bottom left of the
wormhole drive section is a button that
lights when the wormhole drive is ready to be activated and the
capacitor has adequate power. Press this button when it is lit to
activate the wormhole drive. The wormhole drive will charge up for a
few seconds before being ready for entry into a wormhole. When ready,
an indicator lights on the helm notifying the pilot of the ready state
of the wormhole drive and its polarity.
The ship must be maneuvered into
the wormhole while the wormhole drive
is active. The wormhole drive remains active for about thirty seconds,
or until a wormhole is entered. Then the drive cycles through a
discharge sequence. The image above shows the wormhole drive in its
active positive charged state.
Spacecraft
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